This becomes pretty funny for sends on a track you're monitoring. And, it can get a little weird when you already have some routings set up that are sending your monitored track through some high-latency buses.Studio One's dual buffer system is easy enough to understand.
When Low Latency Monitoring is on, tracks not being monitored will play back through a larger buffer (up to 2048 samples on my device) putting much less stress on the CPU. Tracks being monitored go through the smaller buffer (64/128 samples) for lower throughput latency. It's not anticipating anything afaik, it's just using higher buffers only for tracks not being monitored to free up more CPU juice.
There's some other things going on like bypassing high latency plugins in the monitored track, but that's really all it is.
Statistics: Posted by BKSchatzki — Fri Sep 27, 2024 2:28 am